[Pendragon RP] 487 Adventure - "Sword of Victory"

Pendragon: Tales of Chivalry and Sorcery is the place to go if you want to play Pendragon. Cpt._Funkotron will be your GM, with assistance from CarrieVS.

Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby KleinerKiller » Sat Jan 27, 2018 9:54 pm

Responding to Lads' thing; haven't the time or wherewithal to participate in Venta

Leiryn shudders and hesitates, having been prepared for the eventual questioning but still not quite ready to answer. He tries to give voice to the images haunting him, but his tongue suddenly feels bloated and heavy, and his ears begin to ring for no apparent reason. Nevertheless, after ensuring that no one else can hear, he swallows and starts to force some words out -- still being judicious about revealing the whole truth.

"You are... you are right to be suspicious. It w-was no accident. Arcadia was killed by some... evil entity, for lack of a better word. It attacked her, did something to her child. She burnt alive before my eyes before she could give birth. Her daughter died with her."

His arms start to feel a weight on them as if he's still holding Carys, but he ignores the strange sensation.

"If this entity is indeed something we can track down to avenge her, Sir Terrwyn, I would gladly follow you."
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Ladki96 » Sat Jan 27, 2018 10:55 pm

Woah. What was that? The sound of Terrwyn's intuition /not/ failing her? Many questions pop up in her mind, but all she can do is smile. It is so wrong, but Terrwyn can't help ir. Now this, she can do something about. She looks at Leiryn. "Thank you for telling me. Don't worry, I have no cause to shout this information from the ship's mast. But no way does that mean I'm letting it rest. You're darn right we are going to avenge her! I will need to know more details, but that can wait till the present business is done. For now, take it easy while you're here." :)

Terrwyn notices something and calls after the man as he leaves. "Hey, wait a minute, that byrnie won't do at all if we are going to take on this... this entity! Uh uh, I won't hear a word." She shouts for her squire to come in. "Bryce, go with uh... Leiryn! and help him buy a nice set of armour okay? Like mine" ^^
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby sunglasses » Sat Jan 27, 2018 11:43 pm

roll my stuttering ass an orate roll
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Cpt._Funkotron » Sat Jan 27, 2018 11:53 pm

Is Bleddyn trying to provide backup vocals, interrupt Persidius, or repeat the entire story once he's done?
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Last edited by Cpt._Funkotron on Sat Jan 27, 2018 11:57 pm, edited 1 time in total.
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Cpt._Funkotron » Sat Jan 27, 2018 11:57 pm

Lincoln

"Sir Terwynn, by 'help' do you mean accompany him, or use your money to pay for it?" asks Bryce.
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Ladki96 » Sun Jan 28, 2018 4:35 am

The guy seems super stressed and looks ready to swallow his tongue. Clearly he's not willing to reveal everything, but then, there's plenty of time afterwards. She thinks a bit. Let's get him to warm up to her first.

"Both :P Accompany him, and use my purse. Shh shh, Leiryn, we will discuss this too along with the uh, other talk we had another time. For now just go with it. Relax, okay? You came to me, and told the whole truth. Now it is my turn to show gratitude." She smiles.

it's ok KK ^^ I will handle it for you for now, you pay it back when you are more free to RP further and stuff {{{Kleiner}}}
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby sunglasses » Sun Jan 28, 2018 5:15 am

Cpt._Funkotron wrote:Is Bleddyn trying to provide backup vocals, interrupt Persidius, or repeat the entire story once he's done?



back him up
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Cpt._Funkotron » Fri Feb 02, 2018 11:40 pm

Venta

After a week's long rest, when their wounds have either scabbed over or proved too serious to ignore, the knights of Madoc gather up what little of their plunder they haven't frittered on working women and barley beer, and depart the city. Taking the place of the wounded is the retinue of Andronicus, the hulking Cappadocian Bishop of Venta, with the club-wielding cleric himself at their head, skippering the ship on which the knights of Salisbury (sans Sir Terwynn) are aboard.

Their destination is the newly-wrought theod (saxon tribe) of Nohaut, to the north. Nohaut is led jointly by the cousins Octa and Eosa, respectively the sons of Hengest and Horsa of Kent. Although the Theod itself was carved from Malahaut, the realm of the feared Centurion King in Eboracum (York), and not Logres, the restless mercenaries and layabout kin of the tribe have fattened themselves on plunder from the shores of Lindsey, and their nobles may yet rush south to re-arm their forebears in Kent and Sussex unless their ships too are put to fire.

On the third day, when the fleet is skirting the rim of the Wash, the square bay between northern Caerwent and Southern Lindsey fed from the fen marshes, the cymri discover that not only has word of their victories traveled far, but that Octa and Eosa had much the same idea as they, to wit, the fleet of Nohaut is spotted on the horizon, bearing down on them fast.

One of the knights of the expedition, a gentleman of Hantonne who made Eliver's acquaintance at Venta, rushes up to Andronicus and proposes a plan of action.

"Your grace, to face these pirates in such numbers on the open sea would be folly, let us steer into the fens and either use the marsh to our advantage or take thair rear as they pass!"
"Run and Hide? In our moment of triumph?! HAH! Drummer, give us an allegretto! Helmsman, that way!" he points his devilish mace directly at the heart of the saxon fleet.

The sea-wolves are deployed side by side in two maniples, each commanded by one cousin or the other. Thanks to the boldness of the bishop, the vessel is about to be boarded by two different ships at once.

Javelins are hurled at them as they close, Elspeth takes one to the chest, which thankfully goes no deeper than half an inch through her mail and merely scratches her. Leiryn imself twangs out an arrow, but it sails over the head of a berserker before he abandons it to take up his sword instead.


We are now entering into the Battle system. I will not tell you how many rounds this battle will last, but know that it will be at least two.

Starting Battle Intensity is 23.

Combat modifiers are even.

You must decide if you want to fight boldly, orderly, or hesitantly, then I will roll to determine your enemies. If you don't decide within 24 hours, I will assume you are fighting Orderly. Refer to the battle system as explained in the OOC thread.

ATTENTION: This Battle is probably going to take quite a while as it is, and you'll not be fighting the same enemies from battle round to battle round, so roleplaying is not expected of you in this instance, just combat information, please.

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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Kivutar » Sat Feb 03, 2018 1:39 am

Miles makes sure to use Merlin's healing leaves before the battle.

orderly plz
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby CarrieVS » Sat Feb 03, 2018 4:57 pm

After his unexpected and uncomfortable discovery at Camulodunum, and a week's enforced waiting at Venta, Eliver itches to come to blows with the enemy. But he keeps his head and stands firm. He is not Sir Miles Excelsior: he is more like to come to grief like poor Terrwyn, if he lets himself go charging headlong into the midst of the enemy, and be no use to anyone.

Orderly
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby CarrieVS » Sun Mar 18, 2018 1:44 am

Hello, this is your co-pilot speaking...
From now on I'm going to be writing GM posts on occasion. I'll always make it clear when I'm speaking as a GM rather than a player.


Lincoln

Bleddyn attempts to contribute to Persidius’ telling of the story, but his stutter quickly gets the better of him and he falls silent. In truth, scarcely anyone noticed his efforts, their attention is so held by his companion’s performance. Though it must be said that the Duke is staring at the young Roman with a look that is quite far from admiration.

He ends his rendition at the point of the sword’s being taken from the lake, and there is silence in the hall for a few moments. Then the King speaks again,

“Well told, young knight. But Merlin, can you tell us more of this sword?”

Though it is more or less common knowledge that Uther knows exactly where the sword is very well. The druid takes the floor, and does indeed tell them all somewhat of the history of Excalibur, the Sword of Victory, forged in the Land under the Lake. Then he pulls a long bundle from beneath his robes, and unwraps it.

The sword seems almost to glow amid the smoke and torchlight, banishing shadows around itself. Merlin holds it aloft and then presents it to Uther. By this time, Merlin and the King hold the complete attention of everyone in the hall. Duke Lindsey, in particular, is sat bolt upright, with a strange expression on his face, and his knights are equally transfixed by the sight.

Lindsey rises, and waits for the King to acknowledge him.

To the great surprise of everyone who knows him and his feelings towards Uther, Lindsey kneels before his King. “My Lord King,” he begins, “I am ever Your Grace’s loyal subject,” and with every sign of complete earnestness he pledges anew his fealty and service. Uther appears to be greatly enjoying this.

“You are a wise man,” he says, “and I accept your offer with an easy command. We will
hold an election among the Supreme Collegium anon. You will vote for me to be High King.”

“As you command, my Lord,” says the Duke.

“Good,” replies the King, smiling. “Now let us drink to our friendship.” He beckons an attendant to refill Lindsey’s cup. They drink, and sit down. Thereafter, their conversation is almost friendly.

However his feelings might have changed towards Uther, the Duke still keeps one eye on Persidius with an icy look. After a while though, it appears that an idea has stuck him. He gets to his feet again, silence gradually falling around the hall as the movement is noticed. He raises his voice to speak to all, “We have heard a most wondrous tale, and I would repay it with one of my own.

“I rode out, some days ago, with my brave knights beside me, to hunt some game for my leige’s table. Alas, we had little luck, and perhaps I tarried over-long, hoping to make a better show on my return.” The tables tonight were loaded with beef and pork, not venison or boar. “But it was not to be, and today I was on the point of returning, when we were beset!

“Picts! Half a hundred of the vermin at least ambushed us, and sprung upon us from cover both before and behind. We fought of course, and cut down dozens, but we were only nine fighting men, and even if every Cymric knight is worth four savages we were yet badly outnumbered.

“My men fought valiantly, but one by one they fell.” He names the two heroes who lost their lives in this gallant, fictional battle, and those who fell wounded. “Only I was left able to fight, and more than a score of foes remained. I confess that I despaired, and prepared myself to make a brave end, taking as many with me as I could.

“All of a sudden I heard the sound of hooves, and saw three knights, unknown to me, galloping towards us.” He goes on to tell of his unlooked for rescue, led by Sir Persidius of Wayford, as peerless a swordsman as he is, it seems, a bard, aided by Sir Bleddyn of Barleyfield and Sir Emrys. These three not only slew all the remaining Picts, saving Lindsey’s life, but, he says, touching upon the truth more by chance than design, they also escorted him, his son, and his wounded knights safely back to Lincoln.

“On the road home, Sir Persidius related to me the same story he has just told you all, and I realised that this valourous young knight to whom I was so deeply indebted, was as noble, courteous, and fair-spoken as he was fearsome in battle.” He pauses “And I determined to offer him the hand of my daughter Cornelia, with a dowry of silver. Which he accepted.”

His words cause astonishment, especially to those present from Salisbury, who know full well that Persidius is already married, and most of all to Persidius himself. Lindsey gives him a significant look, and understanding dawns: the Duke knows, and he has fixed on this means of saving face for his defeat and avoiding a scandal at the same time. And he, Caius Persidius Pacilus, is well and truly caught by the short hairs, for if he refuses Sir Corneus would be exposed as a liar, even further embarrassed, and even more infuriated. And would no doubt bring the harshest penalty he possibly could against the knight who deflowered his daughter.

It is not just a case of fornication. When it comes down to it, he has broken the laws of Hospitality by this offence against his host. However unwilling a host. Such a thing could cost him his life, his knighthood, or both. Yet to marry when he has a wife already? It may be just about lawful, but unheard of, especially for a Christian - this cannot be seen well by the Church.

Besides Adwen’s reaction. Of course he is not ruled by her, and will not let himself be, but it is no pleasant thing to have your wife angry at you. And if they should both bear him children? With two mothers with two sets of heirs both desirous of what they see as their rights the repercussions of this indiscretion are quite likely not to end even with his death. Furthermore, Cornelia, however pretty and amiable, is a Duke’s daughter and will be accustomed to luxury. With an additional wife to provide for will not come any additional lands, as the dowry is to be silver only - and silver he would have had anyway.


The Wash

From both sides the Saxons launch a largely ineffectual shower of javelins. One glances off Miles' shield that would otherwise have hit him in the throat. Then wood crunches against painted wood and flaxen-haired warriors leap over the gunwales amid the Cymric knights.

A skinny, ill-armed youth faces Eliver boldly. His ability does not match his bravado and he overreaches himself badly, stumbles, and drops his spear as the diminutive knight almost casually cuts him deeply in the thigh. Not far away, Miles also inflicts a serious wound on a ceorl who retreats, dripping blood. Leiryn, too, wounds his foe, but this ceorl is more keen to press the attack against the young squire than his comrade is against the powerful Sir Miles. Meanwhile Elspeth fences with a Saxon thegn. Her sword glances off his armour when she gets past his guard but she has him on the back foot.

Eliver serves a second youngster in much the same way as the first, but Miles takes on a better-matched foe. The thegn eventually manages to deflect Miles' spearpoint and strike him, but merely scratches him on the arm. Putting all his strength behind his stroke, Leiryn leaves his already-wounded adversary dying on the deck, while Elspeth presses her foe closely until a sudden heave of the ship causes her to misstep. The thegn, more accustomed to fighting at sea, smiles grimly sends her sprawling, a deep wound in her side.

The Cymru stand fast and beat back the boarders. The ships separate and there is a little space to breathe. The fallen who can do so clamber to their feet, and the rest, if they are Cymric, are pulled behind the relative safety of their fitter comrades. Elspeth tries to staunch the flow of blood from her injury and grips her sword defiantly. The Saxon dead are hastily stripped of valuables and thrown over the side, before another hail of javelins heralds the next Saxon assault.

Eliver is pierced in the biceps but pulls the missile free: a thin trickle of blood begins to work its way down his sword-arm. Leiryn returns fire but his arrow finds no mark. Then the attack is on them. Elspeth parries an axe-blow to inflict a minor wound on a heorthegeneat. Leiryn hastily exchanges bow for sword as another, big even for a Saxon and wielding an even bigger axe, charges furiously at him. He holds his nerve, and the berserker all but throws himself onto his sword-point, falling dead at Leiryn's feet. Miles's spear again sends a Saxon ceorl stumbling back from the fray, badly injured. Neither Eliver or the thegn he duels are able to get past the other's guard.

Elspeth once again fails to make good on the advantage she has won, but at least her foe has no better success: both wounded, neither is able to attack with any effect. A ceorl dares to square up to Leiryn as he stands over the dead berserker: he fares little better and falls back bleeding heavily. Miles attacks and wounds a heorthegeneat, his powerful spear-arm again leaving his foe too hurt to continue. The thegn Eliver is fighting overpowers his defense and sends him headlong onto the planking.

The other Cymric knights are also successful, for the most part, and the Saxons are losing heart. The thegn is about to finish his hapless victim when the wavering turns to a full retreat and he opts for the better part of valour. Eliver is able to get to his feet, bleeding from a head wound. The shock of the blow added to the blood loss leaves him dizzy and faint. He catches hold of the gunwale to save himself from landing on the floor again as the the ship rolls, but by the time they face another salvo of missiles he has shrugged off the worst of it and stands reasonably steady to face a third assault.

A javelin grazes Miles' cheek, to be immediately avenged by the twang of Leiryn's bowstring, this time taking a Saxon ceorl in the shoulder. When the hand to hand fighting begins, Miles and Eliver each find themselves facing a Saxon ceorl. But while Eliver sends his fleeing, trailing blood, Miles lets his guard down for an instant and receives yet another minor cut over the ribs. Leiryn does better: the lanky youth who thought he had found a fair match in the young squire is taught otherwise, but stands his ground despite a painful if shallow gouge down half the length of his arm. Elspeth does better still, putting yet another ceorl out of the fight.

Miles takes a step back for a moment's breathing space and then finds his way through the ceorl's defense, paying him back with ample interest for his wound. Eliver has turned to tackle a heorthegeneat who was about to slip past him. He fails to land a blow but as their weapons clash together the sword shears through the haft of the Saxon's spear. Elsewhere, the injured Elspeth defends herself doggedly against another heorthegeneat, while Leiryn lays his young opponent lifeless on the floor.

Those Saxons that can still stand flee for their lives, abandoning those who cannot, and though they regain their ship and draw away from the Cymric vessel it is obvious that this time there will be no rallying to return to the battle. They may not have carried the enemy ship entirely, but a cheer goes up from the weary and bloodied victors as their foes rout. Leiryn in particular receives not a few congratulations, his status as a mere squire only serving to make it the more impressive that he calmly stared down a Saxon berserker and came away unscathed.

The wounded are treated, and there is a chance to rest after the long and exhausting battle. Both Miles and Elspeth require the attention of a chirurgeon, and lose more blood as he somewhat inexpertly tries to make sure the wounds are clean. In Elspeth’s case, in vain, as she later develops a fever.


Not long after, word is passed around that they are to sail upriver to Lincoln, to join Uther at Lindsey’s court. Bishop Andronicus and his retinue travel with them, and it is a full day’s journey as the ships cannot use their sails in the channel. Plenty of time for stories of the battle to make their way around.

Lincoln

The day after the feast, ships are sighted in the late afternoon, coming up the river towards the city under oars. The flurry of excitement and activity at the news is changed somewhat in nature but little diminished when it is confirmed to be Prince Madoc’s fleet.

They arrive just as dusk is about to fall. It is raining, but only a little. The walled city is a short distance from the river, but there are still a fair measure of onlookers as the Prince, Bishop, and knights all disembark. The Salisbury companions notice Madoc approach Andronicus and speak with him. The Bishop, in the course of their discussion, points over at them. And then the Prince walks over to where they stand.

He greets Sir Miles warmly but briefly, and then turns to Leiryn. “Young man, I’ve heard about what you did in the battle yesterday.”

“I only did my best, sire, the same as everyone else,” the squire replies.

“You did bloody well. And it’s not the first time you’ve distinguished yourself, is it?” He pauses. Leiryn looks uncertainly at him. “Give me your sword,” Madoc orders. He complies, confused. “Kneel.” When he does not immediately react, the Prince puts a hand on his shoulder and shoves him down. As he waits on his knees in the mud of the river bank, it dawns on him what is about to happen - though he scarcely dares to believe it.

It is not the high ceremony with which his companions were knighted. Prince Madoc leads Leiryn through the customary vows rather quickly and without a great deal of solemnity, though the customary blow is appropriately vigorous. Then he dubs him, proving that this time he does recall Leiryn’s name, and hands him back his sword.

“Arise, Sir Knight,” he says, “Quickly: I want to get out of this rain.” He laughs, and so, hesitantly, does Sir Leiryn.


Once inside the castle of Lincoln, they are warmly welcomed, although with Uther’s retinue already present the addition of Madoc and a hundred more knights leaves the place decidedly crowded. The King greets Bishop Andronicus and then embraces his son and asks him how his raiding has been.

The Prince is not troubled by excessive modesty as he tells of his victories at Pevensey, Dover, Blackwater, Camulodunum, and the Wash. He is open-handed with his boasting, praising Andronicus’ boldness and naming those knights who came to his particular attention for their deeds, including Sir Miles of Wylye and Sir Leiryn, “though he was not even a knight at the time. Of course, I have remedied that.”

In honour of the victors, another feast is ordered and hastily prepared.

A reminder of what you can do at a feast:

1.) Draw a Card: The Book has 155 event cards, from which I will randomly pick. The more glorious the character, the more feast cards you can draw per round. Persidius can draw 2, whereas Bleddyn can only draw 1.
2.) Gossip: Roll intrigue to either find out what most people are generally talking about, or try to find new information on something or someone specific.
3.) Indulge: Focus on the food and spirits. Roll either Temperate or Indulgent. A successful temperate means you are eating and drinking sparingly, primarily making sure that everyone else has enough to eat and that they get to try everything, a courtesy appreciated by your table-mates. On a successful indulgent, you eat, drink, and become merry, which is taken as a compliment to the host, but may result in drunkenness.
4.) Flirt: One might flirt to simply have fun and pass the time, they might want to try to spark a romance, or they might hope to find a passing squire or servant (male or female) to have a roll in the hay with.
5.) Gaming: Play a board or dice game with someone, in the vein of checkers or backgammon generally. You can play for fun and props, or more commonly you can gamble.


SFN
Lincoln:
Persidius:
Compose (0+9=9) rolled 5 - success
Orate (15+9+5=29) rolled 11+9=20 - crit

Bleddyn:
Orate (7+4=11) rolled 17 - fail
The Wash
Battle stats

Eliver:
Defeated: Heorthegeneat, Vanquished: Youth x2, Ceorl
Glory: 15 + 2*10 + 20 = 55

Miles:
Vanquished: Ceorl x3, Heorthegeneat
Glory: 3*20 + 30 = 90

Leiryn:
Defeated: Ceorl, Youth, Vanquished: Ceorl x2, Youth, Slain: Berserker (Heorthegeneat)
Glory: 5 + 10 + 2*20 + 10 + 90 = 155
+1000 (being knighted)

Elspeth:
Defeated: Thegn, Heorthegeneat, Heorthegeneat, Vanquished: Ceorl
Glory: 2*15 + 25 + 20 = 75


First Aid: skill = 4d6 = 8
Chirurgery: skill = 4d6 = 11

Miles:
First aid: rolled 5 - success. Heal 1d3 = 3 (=2, wound eliminated)

First aid: rolled 12 - fail
Chirurgery: rolled 15 - fail. Aggravation 1d3 = 1

First aid: rolled 15 - fail
Chirurgery: rolled 11 - crit. Heal 1d3 = 3

Elspeth:
First aid: rolled 15 - fail
Chirurgery: rolled 20 - fumble. Aggravation 1d3 = 3, becomes Unhealthy

First aid: rolled 18 - fail
Chirurgery: rolled 1 - success

Eliver:
First aid: rolled 2 - success. Heal 1d3 = 3

First aid: rolled 4 - success. Heal 1d3 = 3

NB: Terrwyn is still in Venta for the immediate future.
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Scarik » Sun Mar 18, 2018 10:34 pm

Persidius is stunned and for half a moment furious at both the Duke and his daughter.

His darker impulse is that she seduced him on her father's command to spare him a scandal and rich dowry besides. Threat of force will make the heathens believe Persidius will shoulder her expense, and his own better nature will not allow him to slight his own wife.

But his better nature also knows that this is his own fault. He has sinned and what can this be but Divine rebuke. A second pagan wife, his house divided. He was greedy to ask for Adwen when he could have been happy with faithful, Roman Elaine. And now he has earned the price of his failures.

Now he must face his family and his peers with his true face unmasked.

Persidius rolls intrigue to learn how screwed he is.
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Kivutar » Mon Mar 19, 2018 11:37 pm

After weeks of travel and hard fighting, Miles is happy to relax. Eliver, their companions, and he himself have all come out alive and not too seriously hurt. They have plenty of loot and even more tales to tell.

The food is also very good, and the mead better.

Indulge, because I would anyway.
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby CarrieVS » Wed Mar 21, 2018 2:09 am

Eliver is remarkably quiet at first, but after sharing a cup or two of mead with Miles, just enough to dull the ache in his head from the wound he took the day before, he is more like his usual self. He finds Persidius and Bleddyn - and is startled to see that Bleddyn is injured too.

"Looks like you've had more of an exciting time than I expected. Won't you tell me about it?"

Let's live dangerously: I'll draw a card.
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Scarik wrote:I'm not dead. I'm invading Kent
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Re: [Pendragon RP] 487 Adventure - "Sword of Victory"

Postby Scarik » Wed Mar 21, 2018 7:43 pm

"Exciting? Eheu, cousin, it has been that," Persidius says past the wine he's hardly been drinking. For some reason he's not very hungry either.

But he sees no need to spare Eliver the details, though he must needs do so in confidence to avoid inflaming the situation, and so he tells him of how he figured they could get out and see the countryside to avoid the tedium of the royal court and deliver news of the king to the duke. Bleddyn found the ducal party quick enough but then the knaves insulted and assaulted them and they had no choice but to slay two and soundly thrash the rest.

Persidius admits he may have been overzealous in his pursuit of the duke, but he never threatened the lord's person nor placed him in bondage, "A mistake I shall now live to regret."

The hardest part is confessing his affair and taking the full blame for what he has done to himself and his family.

"I fear this is Providence, and that the Eye of the Lord is upon me, cousin," she says with a mixture of dread and defeat, "I have failed twice at least and know this must be only the beginning of my burdens."
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