Battlerite

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Battlerite

Postby Irishjava » Wed Nov 29, 2017 3:10 pm

Battlerite just came out of early access, and has become my jam right now. It's a game that takes the best part of games like League of Legends (team fighting) and strips out everything else. Either 2v2 or 3v3 matches focus on best-of-5 elimination rounds, with each round only lasting 2 mins at most.

I could go on about how good the WASD controls feel in an isometric game, or how every fight feels winnable even if you're 1v2, or how much I like the character variance and skills, or how well it fits into my schedule only needing one friend to play 10 mins at a time each night. But I shouldn't have to, because it's free and you can try it for yourself in short order.

If you've liked MOBAs in the past but burned out on their length or how rare it is to get to the best part (a truly balanced team fight), give it a try: https://www.battlerite.com/. If you've never liked MOBAs but enjoy fighting/dueling games, also give it a shot. Since there's no leveling, fights are fair and you won't get faced like a first time DOTA player. It's good!
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Re: Battlerite

Postby Windy » Thu Nov 30, 2017 3:07 am

Is this the dark souls of MOBAs
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Re: Battlerite

Postby Askias » Fri Dec 01, 2017 12:00 am

I'm giving it a try since you mentioned it. So far the WASD is my biggest issue with it. I'm accustomed to moving and aiming with my left hand and using 4 buttons for abilities with my right, which lets me put my fingers in position and have the right key instantly. This game has 4 keys to move (WASD), 5 for abilities (Q, E, R, F, spacebar), and a shift-hold system that interacts with 2 different abilities on each character. So if I want to move diagonally while firing an empowered ability on E (4 keys), it feels very clunky and I've already activated my start bar or tabbed out several times just trying to cast an ability while not serving myself up by standing still (which, surprise surprise, caused me to stand still and get blasted). Meanwhile my mouse hand doesn't seem to have to do anything except to aim. You can rebind the setup, but not to accomodate a bigger role for the mouse, so the few rebinds I tried didn't solve much.

I've only tried it for 3 hours or so, so the only tip I can give is to go into settings and enable ''cancel on move''. This game seems to have very long windups and cast times on abilities with as far as I can tell no standard way of getting out of them once activated. You don't even get a full cooldown if you have to break off a move (you get a 1-second cooldown, though energy costs are deducted). What I dearly miss is an ''on release'' option to cast skills, since it really helps with lining up the skillshots back in Heroes of the Storm.
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Re: Battlerite

Postby Irishjava » Fri Dec 01, 2017 3:17 pm

Cancel casting is a huge thing in this game, since you mentioned the long windups. It's really useful for baiting out defensive abilities (i.e. a cancelled Jade snipe into a Jade snipe once they've burned a parry). Cancel on move is a thing, but by default cancel cast is bound to C. I rebound it to my side mouse button so I don't have to take up another already cramped ability key, as you said.
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Re: Battlerite

Postby satan_n_stuff » Thu Dec 07, 2017 10:41 am

Windy wrote:Is this the dark souls of MOBAs

Dark Souls isn't even the Dark Souls of anything.
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