by Marcuse » Sat Jun 16, 2018 12:53 pm
Looking at this trailer for the first time last night, I had important thoughts, which I will now share with you.
What the fuck was up with that baby ass logo at the start?
The water in that river looked like shit. It's strange to me that they spent all that time making the rocks and grass look photorealistic then have a river that looks like a model railway river made of PVA glue.
The world seemed really empty. Maybe they didn't want to spoil the really meaty locations, but I was looking around going "so what is there to look at here?" the whole time. The ruined city was a change of pace, but didn't really add anything special.
But that ruined city, plus the courier angle, made me think really really hard of Fallout New Vegas. You know, the one where you play a courier having to travel through a post-apocalyptic wasteland that's inhabited by natural and unnatural dangers. (I will add a disclaimer that this is Kojima so I'm not actually accusing him of ripping off Fallout, just that the game might need to work a little harder than otherwise to dispel those impressions.)
The game almost certainly uses the Fox engine, or a highly similar derivative, based on how the character moves. I'm all for that, I loved how MGS5 played using that engine and based on that alone I'd consider playing the game.
The female characters are completely inscrutable, and actually somewhat annoying. It's like we're supposed to recognise them or something, when really we can't given it's a completely new IP. I'm surprised they added scenes like that to a trailer, it's weird and annoying. Refractive umbrella is cool though.
The baddies are more or less just the mist unit of the Skulls from MGS5. They're inscrutable, implacable enemies who bring a weather effect with them and are so powerful that your character has to sneak around them rather than engage them in combat head on. Because we have so little information about them it's hard to feel very interested in them.
Lol baby scanner. I'd buy the game in a heartbeat if they made the fetus give a mini thumbs up when they're installed in the scanner. There seems to be some kind of time-travel mechanic going on with this too, they seem to think that the character won't die per se, but be sent back in time? I'm not sure how that would work in-game, but would be interesting if it was part of a kind of one-way time travel mechanic.
Otherwise, I have no clue what this shit is about. Looks cool, but I don't got a clue.